Player cricri04 posted a message on 11/07 21:34 on the ZooValley & CadoVillage Forum: Hold-up. Answer him on ZooValley & CadoVillage and exchange with other players
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are very interesting and relevant remarks! Following your message, we have decided to make a small modification to the Corruption Bonus: it now brings in 5,000 MP, in addition to theHelp it can provide to get into the trunk!
Thank you for your message, and feel free to Next share your suggestions and criticisms about our games!
I finally tested MadWin's new game, and I must say that it is still a success!
I was disappointed by one small point in particular: the corruption bonus. It's a shame to be able to use it only once when there are 2 alarms. For the record, if we buy the guard, he reveals the location of an alarm, and if we fall back on a corruption bonus, the guard then tells us that he helped us a first time and that he will not do it a second time...
This is all the more unfortunate as from the second bonus, this click is a loser because it does not earn any points....
I agree that this makes it possible to have a big difference between the 2 Ninja bonuses and Corruption. But at least it would prevent the rage that is due: - the disappointment of losing 12 credits as of the second corruption bonus. -the too frequent triggering of an alarm by oneself - the too frequent triggering of an alarm by another player who has not had one of the two ninja.